Lead Engineer - VR
Company: Skydance Media
Location: Los Angeles
Posted on: April 30, 2024
Job Description:
At Skydance Interactive, we believe in pushing the boundaries of
what is possible in interactive entertainment. Innovation in game
design, technology and storytelling is the passion that drives our
agile studio of dedicated and talented game creators. Collaboration
across all disciplines is vital to our success and is at the core
of the inclusive culture we strive to foster every day.We empower
our employees to take ownership of the features they develop and
create their own solutions when challenges arise. As our studio
grows, we want to bring even more risk-takers, innovators and
diverse voices along for the ride as we continue to create the
games that will defy convention and define the future of the
medium.Following the success of our first VR titleArchangel, we
elevated our ambition and tackled The Walking Dead universe in VR.
The result was the 2020 genre-defining hitThe Walking Dead: Saints
& Sinners. We are currently working on several highly anticipated
VR games for emerging platforms that we can't wait for you to
play.For information on Skydance's privacy practices, see
theSkydance U.S. PersonnelPrivacy Notice located at.---Reporting to
a Technical Director or Company Chief Technologist, the Lead
Engineer will play a pivotal role in shaping the technical
direction and ensuring the successful execution of a new game
development project. Collaborating closely with the creative team,
the Lead Engineer will lead a small group of engineers in
designing, implementing, and optimizing game systems and
features.Responsibilities:
- Work with members of a cross-discipline game development team
to define technical requirements and ensure alignment with creative
vision.
- Architect scalable and stable solutions, considering
performance and future expansion.
- Implement best practices for coding, testing, debugging and
optimization, and process.
- Manage a team of engineers, assigning tasks, giving feedback
and guidance to ensure team members deliver the requested features
on time and at a high-quality bar.
- Mentor other members of the engineering team to support their
growth and skill advancement.
- Maintain and troubleshoot the game engine and development
environment, to keep both in good working condition throughout
development.
- Drive innovation on the game project by introducing new
technologies or discovering ways to push available technologies.
This includes overseeing prototyping and working with existing code
base to develop gameplay.
- Identify and mitigate technical risks, troubleshoot issues, and
propose creative solutions to complex problems.
- Involved in translating strategies into operational plans for
the engineering team. This includes proposing project benchmarks,
assessing team capability, project scheduling and resource
allocation, and enhancing production pipeline efficiency and team
skills.
- Foster a collaborative and inclusive work environment,
promoting communication, teamwork, and knowledge
sharing.Requirements
- 8+ years of professional and relevant engineering experience in
a game development environment.
- BS/MS in Computer Science or related field.
- Shipped at least one PC or Console game in a Senior or Lead
capacity.
- Strong proficiency in C++ programming and object-oriented
architecture.
- Broad knowledge of all major aspects of game engines and their
development environments.
- Detail-oriented planner.
- Experience with leading a small team through a complete
development cycle on a game or major game component.
- Strong personal communication skills, fostering open
communication and collaboration among technical and non-technical
team members.
- Able to drive team prioritization and decision-making, bringing
order to ambiguity and uncertainty for self and team.
- Sound technical judgment in estimating task complexity.Strong
pluses:
- Experience with Unreal Engine 4 or 5
- PS5 or XBOX Series X experience
- Experience with VR development environments: Quest, PSVR, PCThe
salary range for this position in Los Angeles is $140,000 -
$170,000. The salary offered may vary based on the candidate's
location, qualifications, experience and relevant expertise, among
other factors. The range indicated is for base salary only and does
not reflect the total compensation package, including bonus,
benefits, etc.We realize that skills and expertise can come from
many different experiences and paths, and we encourage you to apply
even if you don't meet all of the requirements as written in the
job description.#Interactive #LI-hybridSkydance is a diversified
media company founded by David Ellison in 2010 to create high
quality, event-level entertainment for global audiences. The
Company brings to life stories of immersive worlds across its
feature film, television, interactive, and animation
divisions.Skydance is proud to be an equal opportunity employer
committed to building and fostering a diverse, equitable, and
inclusive workforce. We welcome and consider applicants for
employment regardless of race, color, religion, age, sex, national
origin, citizenship, sexual orientation, gender identity or
expression, marital status, pregnancy status, military/veteran
status, disability, or any other protected category. Diversity in
the workplace is not just a commitment, it is who we are and a
reflection of what makes our world special.Recruitment Fraud
AlertIt has come to our attention that there may be fraudulent
activity by individuals impersonating our Talent Acquisition team.
Skydance will only contact you from an official "@skydance.com"
email address. If you suspect that you are being contacted by an
unauthorized person or believe that the correspondence you have
received is suspicious, please do not click on any links or
attachments in such emails and submit any questions or concerns to
our information security team at.
#J-18808-Ljbffr
Keywords: Skydance Media, Pasadena , Lead Engineer - VR, Engineering , Los Angeles, California
Didn't find what you're looking for? Search again!
Loading more jobs...