Lead Game Product Manager
Company: Electronic Arts Inc.
Posted on: April 2, 2021
Requisition Number: 164121 Date Opened: 2021-02-05 Industrial
Toys, creators of Midnight Star and Midnight Star: Renegade is
getting ready to start its next adventure and looking for new team
members to help make it the best yet.--Building on hard-won
knowledge as an indie studio, we've joined forces with EA to work
towards our vision of what it means to be "Mobile To The Core!"--If
you're interested in creating new experiences to reach mobile
players around the world, join up today!. Our team culture is
collaborative and we expect everyone to think like game makers and
approach development with a Player First perspective. As the Lead
Product Manager,--you are intimately aware of game KPIs and
possesses a deep understanding of the game design and economic
systems that move metrics. In this role, you will be responsible
for defining a product's roadmap in collaboration with other key
stakeholders by combining a deep understanding of our players,
applying analytical rigor, merchandising stratagems and possessing
executional excellence to create a market leading product.
- Help define the long term vision of the game and feature
roadmap. Prioritize a roadmap with parallel, often competing KPI
impacting deliverables. Work with the Head of Product and cross
functional leaders to hit aggressive targets to optimize lifetime
value and engagement of players.
- Manage and develop high caliber PM's.
- Formulate product vision and create engaging merchandising
strategies to develop opportunities for spend activation.
- Wireframe and spec features, optimize core social mechanics and
leverage virtual economies.
- See system development through from concept to launch, from
post launch analysis to ongoing optimization, to deliver best in
class features that achieve KPI goals set by Product Team.
- Model the games overall economy, while keeping in mind live
service activation to ensure a fair and balanced economy with clear
sinks and sources that allow for the control of inflation.
- Operate your game as a business unit, responsible for revenue
objectives that roll up into the P&L.
- Conduct quantitative analyses of data to provide key insights
into product performance and uncover opportunities for further
engagement and monetization.
- Leverage player feedback and game data to inform roadmap and
feature design solutions. Use competitive market research to
identify future opportunities and feature best practices. --
- Previous work experience with free-to-play mobile games (3+
years preferred) throughout it's lifecycle or comparable experience
in consulting or finance.
- Ability to make sense of large sets of data and metrics with a
focus on data-informed decision making.
- Ability to effectively balance the needs of technology,
business, and user experience.
- Aptitude and ability to manage a complex ecosystem with players
in different life cycles and spend propensity.
- Excellent verbal & written communication skills. Able to
articulate the "why" instead of just the "how" and "what" to drive
team-wide alignment on product vision.
- Skill in proactively identifying risks and making changes to
the plan when necessary with an appropriate sense of urgency.
- Leadership to raise the quality bar, engaging and inspiring
other product leads to deliver the best possible quality. About
EAAt Electronic Arts, we exist to Inspire the World to Play. We
create extraordinary new game experiences for our millions of
players everywhere by bringing together talented people that
combine creativity, innovation, and passion. We know that our
strength lies in the diversity of our people. We immerse our
employees into an inclusive culture, and provide opportunities for
learning and leading that allow them to do the most impactful and
rewarding work of their careers. We put our people first. We
provide comprehensive benefit packages with a focus on health and
wellbeing to support your needs and help you balance your career
and personal life. We provide access to dynamic and collaborative
work environments, opportunities to connect and contribute through
our Employee Resource Groups, and support for a balanced life with
paid time off and maternity and paternity leave, plus free video
games and so much more! Electronic Arts is an equal opportunity
employer. All employment decisions are made without regard to race,
color, national origin, ancestry, sex, gender, gender identity or
expression, sexual orientation, age, genetic information, religion,
disability, medical condition, pregnancy, marital status, family
status, veteran status, or any other characteristic protected by
law. Electronic Arts also makes workplace accommodations for
qualified individuals with disabilities as required by applicable
law. google-site-verification: google7f7a22bb8fdf2c3d.html
Keywords: Electronic Arts Inc., Pasadena , Lead Game Product Manager, Executive , Pasadena, California
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